Design challenge

With the third-party player limitations, we still need to provide a simple but elegant solution to fullfil the branding in the inline player.


Less is more. I took off the volume control that’s doesn’t look so great and not customizable in the native player and left more real estate for other player controls. More time was spent on the designing and testing the workable prototypes.

Roles involved

Competitive research, interaction design, visual design.